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A Song of Fire and Ice Book Series
For more on George R. R. Martin and the Song of Fire and Ice book series, check out the official GRRM website.
Game of Thrones Graphic Novels
George R. R. Martin's series as graphic novels, adapted by Daniel Abraham and illustrated by Tommy Patterson.
A Clash of Kings Graphic Novels
Iron, Fire, and Ice by
Discover the real history behind the phenomenon and see for yourself that truth is stranger than fiction.
Fire and Blood by
The first volume of a definitive two-part history of the Targaryens in Westeros is set centuries before the events of "A Game of Thrones" and answers key questions about the dynasty's origins, conflicts and relationships with dragons..
A Knight of the Seven Kingdoms by
Taking place nearly a century before the events of A Game of Thrones, A Knight of the Seven Kingdoms compiles the first three official prequel novellas to George R. R. Martin’s ongoing masterwork, A Song of Ice and Fire. These never-before-collected adventures recount an age when the Targaryen line still holds the Iron Throne,
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Born into generations of prosperity, the four royal children of the Akaran dynasty know little of the world outside their opulent island paradise. But when an assassin strikes at the heart of their power, their lives are changed forever.
The Eye of the World by
The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.
The Fellowship of the Ring by
The discovery of the One Ring ignites the great war between good and evil in Middle-earth, as a courageous group of adventurers embarks on a perilous quest to destroy the dangerous artifact.
The Tyranny of the Night by
In a world in which humans are ruled by demons and dark gods, the Praman warrior Else inadvertently defeats a creature of the Dark and is subsequently forced to penetrate the center of a rival religious faction, sparking a dangerous conflict.
Wizard's First Rule by
In the aftermath of the brutal murder of his father, a mysterious woman, Kahlan Amnell, appears in Richard Cypher's forest sanctuary seeking help. His world, his very beliefs, are shattered when ancient debts come due with thundering violence.